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Tuesday, 21 April 2026

H0W T0 MAKE CUTSCENE IN ROBLOX

HOW TO MAKE A CUTSCENE IN ROBLOX! 


Key Components
Camera Parts: Anchored, transparent (Transparency = 1), non-collidable (CanCollide = false) parts that act as checkpoints for camera angles.
TweenService: A Roblox service used to animate the camera's CFrame (position and rotation) smoothly from one part to another.
LocalScript: Client-side scripting is required to manipulate the player's camera.
Folder: 
Organize camera parts in the Workspace to keep track of them

step-by-step implementation!
1st set up camera parts: place parts (point1, point2, etc) in the workspace, anchoring them, making them transparent, and disabling collision position them to represent the desired camera path
2 create a localscript: use the following structure in your localscript!:
local TweenService = game:GetService("TweenService")
local camera = workspace.CurrentCamera
local cameraPart1 = workspace:WaitForChild("Point1")
local cameraPart2 = workspace:WaitForChild("Point2")
-- Function to play the cutscene
local function playCutscene()
    camera.CameraType = Enum.CameraType.Scriptable
    camera.CFrame = cameraPart1.CFrame

    local tweenInfo = TweenInfo.new(5, Enum.EasingStyle.Sine, Enum.EasingDirection.Out)
    local tween = TweenService:Create(camera, tweenInfo, {CFrame = cameraPart2.CFrame})
    tween:Play()
    tween.Completed:Wait() -- Wait for the tween to finish

    camera.CameraType = Enum.CameraType.Custom
end
playCutscene()



4. trigger the cutscene: you can call playcutscene() immediately on spawn or trigger it using a touched event on a part as detailed in this 
Developer Forum post.
Roblox Creator Hub documentation
thx 4 reading this follow 4 morez





Tuesday, 14 April 2026

FUN GAMES YOU DIDNT KNOW ON ROBLOX!!

fun games to find on roblox?
top 10 games you could playyy

1st : A Nostalgic game 
THIS GAME IS VERY FUN A LOT OF FLASHING THO BUT ITS FUN
2ND: GRACE
THIS GAME ARE SIMILAR TO DOORS AND PRESSURE BUT HARDER! THISS IS ABOUT 1 SINNER WITH 35 sins!!
3rd: timezone bombs
you can show your best in this game or troll people in here!
4th: block tales
An retro-style RPG adventure game that offers a different pace from typical Roblox simulators!
5th: high tides
A retro-style pirate combat game allowing for team-based ship battles
6th: Untitled Tag Game
A fast-paced movement/tag game
7th: No More Time
Fast-paced, challenging parkour game
8th: RAGEBAITING OBBY
VERY RAGEBAITING AND MEMORIZING GAME IF YOU DIE YOU GOTTA REMEMBER
9TH: BUCKSHOT
SIMILAR TO THE ACTUAL GAME
10TH: CATALOG AVATAR
NOT SURE IF ITS POPULAR NOW BUT VERY FUN TO DESIGN YOUR AVATAR!

THATZ ALL THANKS 4 READING! 







Tuesday, 7 April 2026

HOW TO MAKE A SWORD SWINGING

 how to make a sword swing

1st make your sword
2nd Open Animation Editor: Go to the Plugins tab and open the Animation Editor Create Rig: Select a dummy (R6 or R15) to animate Keyframes: Set up the animation by creating a starting position, a mid-swing point (around 0.06-0.09s), and an ending position Set Priority: Set the animation priority to Action (crucial so the swing overrides walking animations).

3. Scripting the Swing
  • Add Animation Object: Inside the Tool, create an Animation object, name it "SwingAnim," and paste your published animation ID into the AnimationId property.
  • Add Script: Add a Script inside the tool to handle the input and animation.
  • Sample Script:



    local tool = script.Parent
    local anim = tool:WaitForChild("SwingAnim")
    local loadedAnim
    
    tool.Activated:Connect(function()
        local character = tool.Parent
        local humanoid = character:FindFirstChild("Humanoid")
        if humanoid then
            loadedAnim = humanoid:LoadAnimation(anim)
            loadedAnim:Play()
        end
    end)




HOW TO LOCK A CAMERA ON ROBLOX STUDIO :0

how to lock a camera on roblox studio?

there are 2 different type of camera lock!
the first one is locking a camera which is simple

1st create a LocalScript inside STARTERPLAYERSCRIPTS 
2nd USE THIS CODE
 
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
-- Set the position and focus of the camera
camera.CFrame = CFrame.new(Vector3.new(0, 10, 0), Vector3.new(0, 0, 0))

NOTED THIS LOCKS THE CAMERA TO FIXED A POSITITON IN THE WORKSPACE NOT ATTACHED TO THE PLAYER HEAD XP

the second one is

1st  in the Explorer create a localscript inside starterplayerscripts 
2nd copy the code and paste it 

local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Adjust offset for camera positioning
local offset = Vector3.new(0, 10, 20) 

RunService.RenderStepped:Connect(function()
    local character = player.Character
    if character and character:FindFirstChild("HumanoidRootPart") then
        camera.CameraType = Enum.CameraType.Scriptable
        -- Position camera relative to player, looking at player
        local targetPos = character.HumanoidRootPart.Position + offset
        camera.CFrame = CFrame.new(targetPos, character.HumanoidRootPart.Position)
    end
end)
 
if you want, adjust the offset values [X,Y,Z] to set your desired locked angle

THATS ALL COMMENT FOR MORE LMAOZ xd



HOW TO MAKE YOUR OWN HAT THAT CAN BE THROWN (while the hat is still on the head)

how to make your own hat that can be thrown while the hat is still on the head STEP 1: MAKE YOUR OWN HAT! 1: USE PARTS OR MESH TO MAKE IT 2:...